[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [stopmusic] [Dialog] [Background(image="21_G7_decisivebattlealley_d")] [Delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [playsound(key="$rungeneral")] [character(name="avg_479_sleach_1#8$1",fadetime=1)] [delay(time=2)] [name="简妮"]我回来了,我找来了面包和干净的水,克雷格跑了大半个晚上,得赶紧垫垫肚子...... [Dialog] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [character(name="avg_479_sleach_1#4$1",fadetime=1)] [name="简妮"]咦,大家都怎么了?发生了......什么? [character(name="avg_npc_242",name2="avg_npc_243",focus=2)] [name="悲伤的女性"]...... [character(name="avg_npc_242",name2="avg_npc_243",focus=1)] [name="痛苦的男性"]......是她!是她把消息告诉了维多利亚军......是她害死了西尔莎! [character(name="avg_479_sleach_1#4$1")] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="简妮"]......你说......你说什么?!!! [name="简妮"]西尔莎......西尔莎她怎么了?! [character(name="avg_npc_242")] [name="痛苦的男性"]你还问她怎么了?她死了!你这个居心叵测的维多利亚士兵,你接近她,不就是为了从她嘴里套取情报? [name="痛苦的男性"]现在她被处死了——你满意了吧?! [character(name="avg_479_sleach_1#9$1")] [name="简妮"]我...... [name="简妮"]我从来没有想过...... [name="简妮"]怎么会这样...... [name="简妮"]对不起......对不起......西尔莎...... [character(name="avg_npc_242")] [name="痛苦的男性"]收起你的眼泪吧,你不配为她感到悲伤!你更不配......站在这里! [character(name="avg_479_sleach_1#9$1")] [name="简妮"]我对她始终都是真诚的...... [character(name="avg_npc_242")] [name="痛苦的男性"]真诚?一个维多利亚士兵,对我们这些塔拉人谈真心? [name="痛苦的男性"]多么好笑的笑话! [character(name="avg_479_sleach_1#9$1")] [name="简妮"]我们不都是......同胞吗? [character(name="avg_npc_242")] [name="痛苦的男性"]同胞?你们有把我们当成过同胞吗? [name="痛苦的男性"]你吃过我们吃的粮食,说过我们说的语言,受过我们受的苦吗? [character(name="avg_479_sleach_1#9$1")] [name="简妮"]可是我一直想帮你们...... [character(name="avg_npc_242")] [name="痛苦的男性"]你别再走近了!放下你的旗,我们不会允许你叫更多人来的! [character(name="avg_479_sleach_1#9$1")] [name="简妮"]我不想......我没有...... [character(name="avg_npc_242")] [name="痛苦的男性"]从我们的地盘上滚开!我们塔拉人的家园,以后都不再需要维多利亚的旗帜! [character(name="avg_479_sleach_1#4$1")] [name="简妮"]...... [dialog] [delay(time=1)] [character(name="avg_479_sleach_1#9$1")] [name="简妮"]你们......要赶我走吗? [character(name="avg_npc_243")] [name="悲伤的女性"]......我们没有办法。 [character(name="avg_npc_243")] [name="悲伤的女性"]你都看见了......我明明什么错都没犯,可是......你们根本不放过我...... [character(name="avg_npc_243")] [name="悲伤的女性"]我想,罗南是对的,我们现在有机会,只要我们能赢,以后就不会有人再找我和克雷格的麻烦......呜...... [character(name="avg_479_sleach_1#4$1")] [name="简妮"]克雷格......你也......? [character(name="avg_npc_240")] [name="克雷格"]...... [dialog] [delay(time=1)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [name="克雷格"]我们不需要你! [character(name="avg_479_sleach_1#4$1")] [Blocker(a=0.4, r=255,g=0,b=0, fadetime=0, block=true)] [PlaySound(key="$fightgeneral", volume=1)] [Blocker(a=0, r=255,g=0,b=0, fadetime=0.5, block=true)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0.1, block=true)] [Dialog] [delay(time=1)] [name="简妮"]这......石头? [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=0.6, r=0, g=0, b=0, fadetime=0.5, block=true)] [Subtitle(text="“你看过他们的眼神了吗?”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [Subtitle(text="“在他们眼里,无论你怎么表现......”", x=300, y=370, alignment="center", size=24, delay=0.04, width=700)] [subtitle] [stopmusic(fadetime=1)] [delay(time=0.6)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)] [Subtitle(text="我们都不是一类人。", x=300, y=370, alignment="center", size=24, delay=0, width=700)] [delay(time=1)] [subtitle] [delay(time=1)] [character(name="avg_479_sleach_1#9$1")] [Background(image="bg_black")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [name="简妮"]原来......是我以前没想明白。 [Dialog] [delay(time=1)] [character(name="avg_479_sleach_1#9$1")] [name="简妮"]我是该走了。 [Dialog] [delay(time=0.51)] [PlaySound(key="$d_gen_walk_n", volume=1)] [Character(fadetime=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Background(image="21_G3_victoria_street_d",screenadapt="coverall")] [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1")] [Delay(time=1)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=2)] [name="号角"]驻军在败退。很快就会有超过半数的街区落到鬼魂部队手里。 [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"]他们怎么输得比我们料想的还快?!我还以为,虽然他们组织度和训练度都很低,但至少能坚持到今天晚上。 [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#2",focus=2)] [name="号角"]......你注意到了刚才那支驻军队伍的表现吧? [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]我看到了,本来我们在一起守着体育场,结果敌人来了,他们瞬间全往后方跑,我怎么说坚持住都没用。 [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=2)] [name="号角"]他们看起来就像完全失去了斗志。 [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]说不定是这样,毕竟就刚刚那情况,敌人一冒头,避难的居民就从里面欢呼着把门打开,哪个士兵看到这光景都有些丧气吧。 [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#1",focus=2)] [name="号角"]但汉密尔顿上校绝对不像这么容易放弃的人,他非常重视小丘郡。 [name="号角"]驻军目前虽然落于下风,可撤退时候也并不完全像是溃逃,依然有着一定组织。 [name="号角"]我只能相信,眼下的情况还处于上校的计划内,他对战局另有打算。 [character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#1",focus=1)] [name="风笛"]最近的部队是开文郡驻军,如果求援信号发出去了,他们最快能在傍晚时赶到。 [character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#2",focus=2)] [name="号角"]......前提是他们第一时间收到了信号。 [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]队长,你担心通讯系统出了问题? [character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#1",focus=2)] [name="号角"]这是我们到这里的第三天,到现在我们都没收到伦蒂尼姆的消息,如今的小丘郡就像一座孤岛。 [Dialog] [PlaySound(key="$e_imp_rock_n",volume=0.6)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1")] [delay(time=0.51)] [playMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista",volume=0.6)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=0.6)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2)] [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#7",focus=2)] [name="号角"]—— [character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#7",focus=1)] [name="风笛"]没事,只是几颗榴弹和一小队杂兵,我来清理,这条街暂时还是安全的。 [character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#1",focus=2)] [name="号角"]风笛......你记不记得你刚入队受训时候,我罚你做两个小时负重倒立俯卧撑。 [character(name="avg_222_bpipe_1#1",name2="avg_npc_229_1#1",focus=1)] [name="风笛"]当然不会忘,队长,虽说这种惩罚对我来说都没什么,但有一段时间,我真的以为你看我不太顺眼。 [Dialog] [character(name="avg_222_bpipe_1#1",name2="avg_npc_229_1#1")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=0.8)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista",volume=0.6)] [character(name="avg_222_bpipe_1#1",name2="avg_npc_229_1#2",focus=2)] [name="号角"]我从来没跟你说过为什么。 [name="号角"]其实,这是因为你在报到的时候跟我说,你在行军包里塞了碎肉布丁和毛毯。 [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]啊?队长,那是我老家的特产,都是好东西。 [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#2",focus=2)] [name="号角"]你当时也是这么说的。 [name="号角"]在单人越野跑测试那天,你回来时候已经十分饥饿,明明兜里揣着食物,你还是不肯吃。 [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]......我不舍得嘛。本来是想结束训练期以后,当成对自己的犒赏,在最高兴的时候吃掉的。 [character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#2",focus=2)] [name="号角"]我曾经认定,一个对故乡过于依恋,无法战胜过去的人,无法成为一名好士官。 [name="号角"]所以,即便你从近卫学校毕业时成绩优异,斯利姆老师也向我极力推荐,我还是对你的潜质抱有疑问。 [character(name="avg_222_bpipe_1#1",name2="avg_npc_229_1#2",focus=1)] [name="风笛"]原来是这样!可是队长,你后来就对我很好了。 [character(name="avg_222_bpipe_1#1",name2="avg_npc_229_1#6",focus=2)] [name="号角"]你证明了你自己。 [name="号角"]我渐渐明白,正因为心里有着不可磨灭的执着,你才会成为今天的你,一名能超越我的最优秀的维多利亚战士。 [Dialog] [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2.5)] [character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=2)] [name="号角"]风笛,下面的话,你要听好—— [name="号角"]我们必须放弃这块街区。我马上带着大提琴他们去东北角的一号通讯基站,希望那里还没被鬼魂部队占领。 [name="号角"]而你,立刻去联络站,找到信使,并且确保为他找一条出城的路。 [name="号角"]如果已经没有路,就打一条出来。 [character(name="avg_npc_229_1#1")] [name="号角"]风笛,我命令你,不惜一切代价,一定要把小丘郡发生的事传出去。 [dialog] [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Delay(time=2)] [musicvolume(volume=0.4, fadetime=1)] [character(name="avg_npc_242")] [name="忙碌的青年"]真麻烦啊,别人都在跟着领袖干更有意义的事,偏偏我被分配过来扫地...... [name="忙碌的青年"]说来也奇怪,到处都在打仗,领袖怎么就非要我把雕像附近扫干净? [Dialog] [character] [delay(time=0.7)] [Character(name="char_empty", name2="avg_npc_242")] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="left", type="move", xpos=-200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="left", type="move", xpos=200, fadetime=1, isblock=true)] [Character(name="avg_479_sleach_1#8$1", name2="avg_npc_242",fadetime=0.7)] [delay(time=1.5)] [CameraShake(duration=0.3, xstrength=30, ystrength=30, vibrato=30, randomness=90, fadeout=true, block=false)] [Character(name="avg_479_sleach_1#1$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]啊?什么人......抓着我干什么? [Character(name="avg_479_sleach_1#8$1", name2="avg_npc_242",focus=1)] [name="简妮"]...... [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=1)] [name="简妮"]......这里是西尔莎死去的地方? [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]西尔莎?你是说那个被领袖处决的叛徒?是啊,都怪那家伙,死就死了,还要害我在这里扫这些灰...... [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=1)] [name="简妮"]你是说,你在扫的就是...... [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]一堆垃圾而已。 [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_242",focus=1)] [name="简妮"]......不。 [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_242",focus=1)] [name="简妮"]她......她是个好姑娘。她对家人,对朋友......很热情,她为这座城市付出了......一切。 [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=1)] [name="简妮"]为什么?她到底......做错了什么?她一个看爱情小说都要掉眼泪的人,她根本不会伤害任何人...... [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]你......你这人怎么这么奇怪啊? [Character(name="avg_479_sleach_1#9$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]你说这些,是在同情这个叛徒?你到底是谁啊?! [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_242",focus=1)] [name="简妮"]她不叫叛徒。她的名字是西尔莎。 [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_242",focus=1)] [name="简妮"]她不该就这样孤零零地躺在这里。我要带她回家。 [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_242",focus=2)] [name="忙碌的青年"]............你不正常,我先走了。 [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="right", type="move", xpos=300, fadetime=2,block=false)] [character(name="avg_479_sleach_1#6$1",name2="char_empty",fadetime=0.5)] [delay(time=2)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_npc_242",name2="avg_npc_244",fadetime=0.7)] [delay(time=0.7)] [Character(name="avg_npc_242",name2="avg_npc_244",focus=2)] [name="深池士兵"]那边发生了什么? [Character(name="avg_npc_242",name2="avg_npc_244",focus=1)] [name="忙碌的青年"]长官!有个怪人,蹲在那里,一个劲地说什么要带叛徒回家,我觉得她要么是敌人,要么也是叛徒!! [Character(name="avg_npc_242",name2="avg_npc_244",focus=2)] [name="深池士兵"]好的,你报告得不错。 [dialog] [character] [Dialog] [Character(name="avg_479_sleach_1#6$1", name2="char_empty")] [PlaySound(key="$d_gen_walk_n", volume=1)] [characteraction(name="right", type="move", xpos=200, fadetime=0.3, block=true)] [delay(time=0.51)] [characteraction(name="right", type="move", xpos=-200, fadetime=1, block=false)] [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_244",fadetime=0.7)] [delay(time=2)] [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_244",focus=2)] [name="深池士兵"]喂,你是什么人? [Character(name="avg_479_sleach_1#1$1", name2="avg_npc_244",focus=1)] [name="简妮"]...... [Character(name="avg_479_sleach_1#2$1", name2="avg_npc_244",focus=1)] [name="简妮"](......西尔莎,也许你错了,我也错了。) [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_244",focus=1)] [name="简妮"](你用生命保护的这些人,他们并不领情,而且,他们欢迎着暴徒。这座城市变成如今的样子,他们并没有那么无辜。) [Character(name="avg_479_sleach_1#6$1", name2="avg_npc_244",focus=2)] [name="深池士兵"]......你是对面的人? [Character(name="avg_479_sleach_1#8$1", name2="avg_npc_244",focus=1)] [name="简妮"]对面的人?我也不知道我自己,到底算站在哪里。 [Character(name="avg_npc_244")] [name="深池士兵"]不许动!再动一下,你的脑袋就—— [dialog] [PlaySound(key="$p_imp_arrow_h", volume=0.9)] [Blocker(a=0, fadetime=1.5, block=false)] [CameraShake(duration=0.5, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [delay(time=1)] [PlaySound(key="$bodyfalldown1", volume=1)] [character(fadetime=0.7)] [delay(time=1)] [playsound(key="$d_gen_walk_n")] [character(name="avg_npc_241",fadetime=1.5)] [delay(time=1.5)] [name="维多利亚士兵"]......又解决了几个。 [dialog] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista",volume=0.4)] [delay(time=0.51)] [PlaySound(key="$d_gen_explo_n",volume=0.4)] [character(name="avg_npc_241")] [name="维多利亚士兵"]这群渣滓......呵,撤退路上,能解决几个是几个。 [name="维多利亚士兵"]喂,那边的瓦伊凡,你见到更多渣滓了吗? [dialog] [Character(name="avg_479_sleach_1#6$1")] [name="简妮"](......渣滓。) [name="简妮"](把西尔莎叫作垃圾的人,他们当然是渣滓。) [Character(name="avg_479_sleach_1#6$1")] [name="简妮"]......刚刚往那边跑了。 [dialog] [character(name="avg_npc_241")] [name="维多利亚士兵"]我们马上过去—— [dialog] [character(fadetime=0.7)] [playsound(key="$rungeneral",volume=0.9)] [delay(time=2)] 我仿佛听到了居民的惨叫传来,又仿佛什么都没有听到。 我只想带走西尔莎,可是无论手指再怎么用力,灰还是会从指缝里滑出去。 [dialog] [Character(name="avg_479_sleach_1#9$1",fadetime=0.7)] [delay(time=0.7)] [name="简妮"]西尔莎...... [dialog] [character(fadetime=1.5)] [delay(time=1)] 一只手伸向了我。 [dialog] [Character(name="avg_npc_245_1#1")] [name="Outcast"]我们该离开这里了,简。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="21_G9_rhodes_xqoffice",screenadapt="showall")] [Delay(time=1)] [PlayMusic(intro="$darkness02_intro", key="$darkness02_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [character(name="avg_npc_245_1#1",fadetime=0.7)] [delay(time=0.7)] [name="Outcast"]给,柠檬茶,先暖和一下。 [dialog] [character] [delay(time=1)] [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",fadetime=0.7)] [delay(time=0.7)] [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]呜...... [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#5",focus=2)] [name="Outcast"]想哭就别忍着。 [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#5",focus=1)] [name="简妮"]......我哭不出来。 [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#2",focus=2)] [name="Outcast"]我感觉到了你的怒火。你恨他们吗? [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#2",focus=1)] [name="简妮"]也许...... [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=2)] [name="Outcast"]你让士兵抓走了支持暴徒的塔拉人。你的内心可有一丝畅快? [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]......没有。 [character(name="avg_479_sleach_1#5$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]也许,我更恨自己。 [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]如果......我没有把纸条交出去,西尔莎是不是就不会死? [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]可我只是想阻止更大的冲突......我以为,只要站出来,就能改变...... [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#1",focus=2)] [name="Outcast"]倘若命运总能让人如愿,我们就不会称之为命运了。 [character(name="avg_479_sleach_1#9$1",name2="avg_npc_245_1#6",focus=2)] [name="Outcast"]简,你想不想听个故事? [character(name="avg_479_sleach_1#8$1",name2="avg_npc_245_1#6",focus=1)] [name="简妮"]您说吧,我努力听。 [character(name="avg_479_sleach_1#8$1",name2="avg_npc_245_1#6",focus=2)] [name="Outcast"]那我开始了。 [dialog] [delay(time=1)] [name="Outcast"]几十年前,我差不多和你一样年轻,不,比你还是要年长一些,当时我还在教会任职—— [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#1",focus=1)] [name="简妮"]您看起来一点都不像那些拉特兰修士。 [character(name="avg_npc_245_1#6")] [name="Outcast"]岁月与经历总能轻易地改变一个人。 [name="Outcast"]那段时间,我奉命前去调停一场战争。作战双方各自是谁,又是因何打起来的已经不再重要,掀起那场战乱的人或许早已化作尘土。 [name="Outcast"]我只记得,有一座城镇请求我的帮助。我劝他们放下武器,我愿意作为中间人,去找围攻城镇的另一方将领和谈。 [name="Outcast"]城里的人们并不情愿,因为这意味着向暴政投降,于是我采取了一些激烈的手段说服他们,可最终我们还是没能达成一致。 [character(name="avg_npc_245_1#2")] [name="Outcast"]我失望地离开了那座城镇,只带走了几个愿意放弃抵抗的人,而就在我离去的第二天,这座城被攻破了。 [character(name="avg_npc_245_1#5")] [name="Outcast"]那些留在城内的人们,几乎一个都没活下来。 [name="Outcast"]我相信,他们中的相当一部分,临死时都以为我还是会保护他们。但是我没有。 [character(name="avg_npc_245_1#7")] [name="Outcast"]从结果上看,我站在了屠城的那一方,我是那个假意给他们带去希望的用心险恶之人。 [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#7",focus=1)] [name="简妮"]但您不是! [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#7",focus=2)] [name="Outcast"]谁又真的知道? [name="Outcast"]在那之后,我放弃了枢机的任命,离开了拉特兰。 [character(name="avg_479_sleach_1#5$1",name2="avg_npc_245_1#7",focus=1)] [name="简妮"]听起来您已经尽力了...... [character(name="avg_479_sleach_1#5$1",name2="avg_npc_245_1#5",focus=2)] [name="Outcast"]是吗?如果我坚持留下来,更努力地阻止屠杀的发生呢? [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#5",focus=1)] [name="简妮"]那您可能一个都救不了。 [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#5",focus=2)] [name="Outcast"]又或者,从一开始,我就不该抱着不切实际的希冀,我应该一枪去崩了那个能下令屠城的恶徒。 [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#5",focus=1)] [name="简妮"]这......会不会造成别的后果? [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#5",focus=2)] [name="Outcast"]在你开枪之前,没有任何人能告诉你开枪的后果。 [character(name="avg_479_sleach_1#4$1",name2="avg_npc_245_1#5",focus=2)] [name="Outcast"]纵然如此,难道你就能从此袖手旁观,放任恶行一而再,再而三地发生吗? [character(name="avg_479_sleach_1#6$1",name2="avg_npc_245_1#5",focus=1)] [name="简妮"]......我不能。 [name="简妮"]您说得对。无论我再怎么质问自己......我都并不后悔。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [stopmusic(fadetime=1)] [character(name="avg_npc_229_1#1")] [Background(image="21_G3_victoria_street_d")] [Delay(time=1)] [playMusic(intro="$loneliness_intro", key="$loneliness_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Delay(time=2)] [name="号角"]风笛......希望你还来得及。 [Dialog] [PlaySound(key="$transmission",volume=0.6)] [delay(time=1)] [playsound(key="$d_gen_transmissionget", volume=0.6)] [name="号角"]三角铁? [PlaySound(key="$d_avg_warfireamb_loop", volume=0.4, loop=true, channel="bgs")] [delay(time=1)] [name="号角"]你的通信来得正好,我正准备赶去一号通讯基站,那个位置离你们不远,你们不必进城了,我们直接在郊区会合—— [character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"]......队长。 [character(name="avg_npc_229_1#1")] [name="号角"]你怎么了?!你听起来不对劲,是不是受伤了? [character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"]哈......问题......不大......啊哈......算了,问题是有点大。但不用......管我。 [name="三角铁"]队长,我的时间不多了,我们确实找到了要找的东西。 [name="三角铁"]这批源石制品,被送来了炮兵营。 [character(name="avg_npc_229_1#1")] [name="号角"]炮兵营?!驻军的炮兵营? [character(name="avg_npc_229_1#1",focus=-1)] [CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=0.3)] [PlaySound(key="$transmission",volume=0.6)] [name="三角铁"]是的,没错,我们就在这里。 [character(name="avg_npc_229_1#1")] [name="号角"]驻军军营已经被鬼魂部队攻破了吗?! [character(name="avg_npc_229_1#1",focus=-1)] [CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=0.3)] [PlaySound(key="$d_sp_ballista",volume=0.3)] [PlaySound(key="$transmission",volume=0.6)] [name="三角铁"]实话说,我不知道。 [name="三角铁"]还有一点你有必要知道,我们找到的源石制品,都经过了改造。 [character(name="avg_npc_229_1#1")] [name="号角"]什么样子的改造? [character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"]我只弄到了一部分,它们的结构不完整了,活性源石的部分被人取了下来......队长,你还记得仓库城的连环爆炸案吗? [character(name="avg_npc_229_1#1")] [name="号角"]那个犯罪组织的人为了报复政府,制造了大量不完全燃烧的炸弹,在核心城区造成了严重的源石粉尘污染。 [character(name="avg_npc_229_1#1",focus=-1)] [CameraShake(duration=0.2, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [name="三角铁"]对......哈......你懂我的意思。 [PlaySound(key="$d_avg_gunload",volume=0.6)] [PlaySound(key="$transmission",volume=0.3)] [name="三角铁"]他们围过来了......我肯定藏不住了...... [character(name="avg_npc_229_1#1")] [name="号角"]小鼓呢?其他人呢! [character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"]小鼓......就在我旁边。有一根弩箭贯穿了她的心脏......还好,她走得不算太痛苦。贝斯和曼陀林还在仓库里,抱歉,我没能带走他们...... [character(name="avg_npc_229_1#1")] [name="号角"]...... [name="号角"]你尽力了。你是个好组长。 [character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"]......是这样吗?队长,我一定没你好。 [Dialog] [CameraShake(duration=0.5, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [PlaySound(key="$e_atk_arrow_h",volume=0.6)] [name="三角铁"]队长,这些敌人......很奇怪。他们看上去在用着跟我们一样的武器。而且,我能听见......熟悉的号令...... [name="三角铁"]我们的敌人......到底是谁? [character(name="avg_npc_229_1#7")] [name="号角"]...... [name="号角"]这不重要,三角铁,你们给我活着回来,听到了吗,这是命令! [character(name="avg_npc_229_1#7",focus=-1)] [name="三角铁"]哈......好的队长,我记住了。 [Dialog] [StopSound(channel="bgs", fadetime=1)] [Delay(time=1.5)] [PlaySound(key="$d_avg_grenadethrow",volume=0.8)] [delay(time=0.7)] [CameraShake(duration=1, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_gen_explo_n",volume=1)] [delay(time=0.51)] [playsound(key="$transmission", volume=0.6)] [playsound(key="$transmission", volume=0.6)] [delay(time=2)] [Dialog] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]